Feb 10, 2006, 08:08 PM // 20:08
|
#2
|
Desert Nomad
Join Date: Jun 2005
Location: BC, Canada.. how aboot that eh?
|
.... Factions vs Factions?
What does that even mean. When I saw FvF I thought it was going to be friends vs friends.
|
|
|
Feb 10, 2006, 08:13 PM // 20:13
|
#3
|
Jungle Guide
|
Quote:
Originally Posted by Ultimate_Gaara
.... Factions vs Factions?
What does that even mean. When I saw FvF I thought it was going to be friends vs friends.
|
http://www.guildwarsguru.com/forum/s...d.php?t=106534
"Faction Wars betwen Luxon and Kurzick. New "territorial conquest" is a major gameplay dynamic."
From Gamestar:
"-How to earn faction for Luxon/Kurzick? (ie. bring quest items to the Luxon or Kurzick NPC; or on 16vs16 PvP maps with multiple goals over a period of time.)"
Last edited by fgarvin; Feb 10, 2006 at 08:25 PM // 20:25..
|
|
|
Feb 10, 2006, 08:43 PM // 20:43
|
#4
|
Desert Nomad
Join Date: Aug 2005
Guild: Scars Meadows [SMS], Retired Officer
Profession: W/
|
ehh... 16v16 is too small scale in my opinion. they need to have larger scale battles, like a real war. giant 5000v5000 battles...
ahh... think of the glory... and the mayhem...
|
|
|
Feb 10, 2006, 09:27 PM // 21:27
|
#5
|
Krytan Explorer
|
...and the lack of ability to strategize.
|
|
|
Feb 10, 2006, 09:41 PM // 21:41
|
#6
|
Ascalonian Squire
Join Date: Jan 2006
Location: Massachusetts USA
Guild: Xen of Onslaught
Profession: Mo/Me
|
The reason guild wars is free is because everything is instanced and pvp is in (relatively) small groups...if it was 5000v5000 (i know you weren't being literal, but anything much higher than 32 or 64 total players) would create a lot of work for their servers...
|
|
|
Feb 10, 2006, 09:44 PM // 21:44
|
#7
|
Desert Nomad
Join Date: Jun 2005
Location: BC, Canada.. how aboot that eh?
|
Quote:
Originally Posted by Loch
...and the lack of ability to strategize.
|
And let us not forget everyone's favourite guest in online gaming... Lag.
|
|
|
Feb 10, 2006, 09:47 PM // 21:47
|
#8
|
Lion's Arch Merchant
Join Date: Nov 2005
Profession: N/
|
We need tactical PvP battles, not complete chaos.
|
|
|
Feb 10, 2006, 09:56 PM // 21:56
|
#9
|
Wilds Pathfinder
|
oh but how great would it be to do 5000v5000... I am going to go daydream about the madness/chaos
|
|
|
Feb 10, 2006, 10:03 PM // 22:03
|
#10
|
Frost Gate Guardian
Join Date: Aug 2005
Location: CA
Profession: W/
|
Actually, it would be neat to have sections of any given major battlefield be 16v16 and the result of the overall battle being determined by how much each faction's troops have advanced. You can penalize teams that have been surrounded by the enemy forces, give morale boosts to everyone belonging to the same faction of a team that managed to get a flawless victory, etc. =)
|
|
|
Feb 10, 2006, 10:26 PM // 22:26
|
#11
|
Desert Nomad
|
Quote:
Originally Posted by LouAl
oh but how great would it be to do 5000v5000... I am going to go daydream about the madness/chaos
|
"I'm using Mantra of Resolve!"
"I'm using Meteor Shower on XXX!"
"XXX is using Power Spike!"
"YYY is using Power Spike!"
"ZZZ is using Cry of Frustration!"
"ZZ1 is using Cry of Frustration!"
"I'm dead!"
|
|
|
Feb 10, 2006, 11:04 PM // 23:04
|
#12
|
Wilds Pathfinder
Join Date: Nov 2005
Location: In the Elfen Forests of Washington State
Guild: Damage Radius
Profession: N/
|
I thought you meant Farmer vs. Farmer
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 10:41 AM // 10:41.
|