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Old Feb 10, 2006, 08:06 PM // 20:06   #1
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Faction vs Faction

Just wanted to be the first to use it, and if I'm not, I still claim it...

Last edited by fgarvin; Feb 10, 2006 at 08:10 PM // 20:10..
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Old Feb 10, 2006, 08:08 PM // 20:08   #2
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.... Factions vs Factions?

What does that even mean. When I saw FvF I thought it was going to be friends vs friends.
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Old Feb 10, 2006, 08:13 PM // 20:13   #3
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Quote:
Originally Posted by Ultimate_Gaara
.... Factions vs Factions?

What does that even mean. When I saw FvF I thought it was going to be friends vs friends.
http://www.guildwarsguru.com/forum/s...d.php?t=106534

"Faction Wars betwen Luxon and Kurzick. New "territorial conquest" is a major gameplay dynamic."

From Gamestar:

"-How to earn faction for Luxon/Kurzick? (ie. bring quest items to the Luxon or Kurzick NPC; or on 16vs16 PvP maps with multiple goals over a period of time.)"

Last edited by fgarvin; Feb 10, 2006 at 08:25 PM // 20:25..
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Old Feb 10, 2006, 08:43 PM // 20:43   #4
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ehh... 16v16 is too small scale in my opinion. they need to have larger scale battles, like a real war. giant 5000v5000 battles...

ahh... think of the glory... and the mayhem...
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Old Feb 10, 2006, 09:27 PM // 21:27   #5
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...and the lack of ability to strategize.
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Old Feb 10, 2006, 09:41 PM // 21:41   #6
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The reason guild wars is free is because everything is instanced and pvp is in (relatively) small groups...if it was 5000v5000 (i know you weren't being literal, but anything much higher than 32 or 64 total players) would create a lot of work for their servers...
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Old Feb 10, 2006, 09:44 PM // 21:44   #7
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Quote:
Originally Posted by Loch
...and the lack of ability to strategize.
And let us not forget everyone's favourite guest in online gaming... Lag.
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Old Feb 10, 2006, 09:47 PM // 21:47   #8
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We need tactical PvP battles, not complete chaos.
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Old Feb 10, 2006, 09:56 PM // 21:56   #9
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oh but how great would it be to do 5000v5000... I am going to go daydream about the madness/chaos
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Old Feb 10, 2006, 10:03 PM // 22:03   #10
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Actually, it would be neat to have sections of any given major battlefield be 16v16 and the result of the overall battle being determined by how much each faction's troops have advanced. You can penalize teams that have been surrounded by the enemy forces, give morale boosts to everyone belonging to the same faction of a team that managed to get a flawless victory, etc. =)
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Old Feb 10, 2006, 10:26 PM // 22:26   #11
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Quote:
Originally Posted by LouAl
oh but how great would it be to do 5000v5000... I am going to go daydream about the madness/chaos
"I'm using Mantra of Resolve!"
"I'm using Meteor Shower on XXX!"

"XXX is using Power Spike!"
"YYY is using Power Spike!"
"ZZZ is using Cry of Frustration!"
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"I'm dead!"
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Old Feb 10, 2006, 11:04 PM // 23:04   #12
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I thought you meant Farmer vs. Farmer
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